![]() ![]() ![]() IMPORTANT: if you don't have a Mods folder, simply create itĪfter installing, go to the Mods menu, and simply enable it. home/ XXX/Larian Studios/Divinity Original Sin Enhanced Edition/Mods \Users\ XXX\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\Mods Just download the Pak file, and put it inside the the following folder:Ĭ:\Users\ XXX\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\Mods This new version is mostly some minor improvements and to unify all modules into one mod for convenience, which is much easier to install. New version as promised, check the change log to see what was changed. ![]()
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![]() ![]() Or another way to keep everyone happy is have the option of a pre-set traditional protagonist, or to create one from scratch. If people want to modify the way he/she looks all R* have to do is update the customizing from SA. I would love to see it in multiplayer, but as for single player R* should stick to pre-set protagonists. Why? because Niko actually has depth to his personality. I wish there was still the option of having a silent character.Īnyway I felt 1000 more times connected to Niko than any character I have made in SR2. The addition of voices just made it.I don't know more conformed? If you put it like that. In some ways I feel alot of that uniqueness that was in SR1was lost in SR2. The players could make their own up for him. He doesn't have a personality set for him. ![]() This is one of the reasons why alot of people like Claude too. The character never talks, so you could make the character look exactly like you, and feel like you're in his/her shoes. This is actually one thing I liked about SR1. Sure you can make your character the way you want them to look, but he/she still has the generic, and shallow personality that everyone's character has. In SR2 to me atleast the novelty only lasted for a little while. I said this in another thread, but IMO full character customization should only be for multiplayer. ![]() ![]() ![]() ![]() This is a far from comprehensive list of what's available in Fallout 4 think of it as a map pointing you to the key branches of what's on offer. We've also included a few notes on how to find these quests where appropriate. The least we can do is put together a checklist of the game's main content, so you've got some idea of what's out there and how far along you are.īelow you'll find a list of main story quests, provided by factions and companions, as well as the most important side quests. ![]() There's so much to see and do, and plenty of it doesn't even register in your quest log. With Fallout 4 back thanks to the new VR version, we wanted to make sure that new players are up to speed on all the main story missions and side quests as part of a general refresh to our Fallout 4 guide.įallout 4's Commonwealth is pretty big, but more importantly it's extremely dense. Let's make sure we see and do all the essentials. ![]() |
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